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LATEST PROJECTS

  • Design, document, and implement features.

  • Game-play, U.I., prototype & behavior trees developer. (Unity, C#, JSON...)

  • Technical Designer: optimization, prototype, U.I., animations, import and configure Assets, evaluate development costs, Shaders... 

  • Lighting & Level designer (3D World), Manual and procedural.

  • Define, explore, and solve complex product development problems.

  • U.X. and User research. 

  • Know more

Meteor Squad | Techtonic
Unreal Engine 4
  • Level design & Blueprints. VIDEO

  • Materials.

  • MiniGame, testing AI. VIDEO

  • Speed level design.

  • Portal 2: Level of Portal 2 at the workshop of Steam.

APPS & WEB | Bkool

​​​Product designer.

  • U.X. and HCI. Navigation maps, User Flows, Wireframes, Interaction design...

  • User research. User research: User testing, A/B testing, Card Sorting, First Click testing, Tree testing, surveys, Interviews.

  • Bkool Fitness, Cycling remote, Fitness group, Cycling mobile, & Web.

  • Know More.

Resilience | Gizmo Games​​
  • Created, designed, documented & developed aspects of the game including, Game-play, missions (Sand Box), game mechanics, goals, game balance, user experience, and economy.

  • Generated and maintained the G.D.D.

  • Level designer.

  • Narrative writer.

  • Video.

  • Designed & documented the idea and the concept of the game.

  • Created and designed aspects of the game including user experience, entertainment, narrative, mathematical outcomes, game balance, economy, and monetization.

  • Generated and maintained the G.D.D.

  • Made a tool for simulate and balance the game using Excel and XML.

  • Data scientist (Flurry). Defining tracking events.

  • Video.

  • Designed & documented improvements and new features.

  • Testing and bugs report.

  • Data scientist (Flurry). Defining tracking events.

  • Video.

Million Dollar Gangster | Gizmo Games​​​
  • Designed the concept, mechanics, and missions.

  • Programmed the game-play and the missions.

  • Level Designer.

  • Developed at Unity by C#.

  • Video Game-play 

  • Game Design Document.

  • PlayStation Awards 2014, finalists and nominate.

  • Developed with Construct 2

  • Created in the first year of the degree.

  • Game-play Video

My First games
  • Some of my first games.

To see more or discuss possible work let's talk >>
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